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This week's Activities and Fireworks

In classes this week

Workshop Activities

1. Craft – House of Cards

2. Key Points – Who Dunnit? - Identify the inventors of several everyday products

3. Collaborative – Inventor's Times – timeline of inventions

4. Writing – What Bugs You? - Brainstorming for inventing

5. Math/Logic – Inventing Numbers – History of numbers

6. Genius Principle – My Invention – Invention proposal

7. Big Activity – Experiment With M's – estimating, experimenting, graphing results

8. Movement - Play Frisbee

Disneyland Meetup - Wednesday

  • Types of bridges

  • What is an Imagineer?

  • What do Imagineers do?

  • How can I “Imagineer?”

Minecraft Class - Friday

  • Best invention ever mini-builds

  • Inventing laboratories

  • Egg-drop challenge

  • Build challenge: Rube Goldberg machine

Upcoming Activities

  • Call to Adventure – Livestreams Tuesday mornings at 6:45 AM on Celebration Education Families Facebook page:

  • Upcoming parent workshop in Santa Ana

  • Using real books -- not textbooks, flashcards and worksheets -- to learn to read 1/10

  • Weekly Teen Hang Out in Santa Ana 1/10

  • Monthly Community Game Night in Santa Ana 1/10

  • Monthly Community Game Night in Yucaipa 1/12

  • Field Trips

  • BODY WORLDS and IMAX at California Science Center 1/17

  • Space Walk – walking a scale model of the solar system in Fountain Valley 1/31

  • Colonial Farm Life at Colonial Chesterfield at Riley's Farm 1/31


Read through the fireworks and choose five that you think might interest your child. Allow him or her to select 1-3 of them.

  • Invent and design something that can help fill a need.

  • Imagine you were to invent a new musical instrument. What would it sound like? What type of music would it play?

  • Play some math games.

  • After ordering lunch at a fast food restaurant, have each family member estimate the total

  • bill. Whoever comes closest gets an extra order of fries (or a fruit cup!).

  • Choose an inventor to learn more about. Make a collage or other display to show the things that inventor studied, discovered, and invented.

  • Choose an invention. Make a time line to show the history of that invention.

  • Make a scrapbook of an inventor’s life.

  • You are an inventor about to receive an award for one of your great inventions. Write your acceptance speech.

  • Read biographies of inventors.

  • Visit the patent office Web site.

  • Play 20 questions with names of inventors. Can other people guess what inventor you're thinking about by asking only 20 yes and no questions?

  • Invent a new kind of medicine. What will it be used for? Why do you think this medicine will be necessary?

  • Consider what you want to be when you grow up. Can you think of something that can be invented that will improve that industry?

  • Invent a new species of animal. Be sure to be descriptive! Draw picture of this animal and write a short description of how it lives its life.

  • Invent rules for a new sport or adapt the rules of a current sport. Organize a group to play your new game.

  • With your parent’s help, “invent” a recipe and cook or bake it. Serve it at dinner for your family.

  • Work on your genius project.

  • Learn more about Leonardo's inventions:

  • Watch the movie Robots.

  • Create something to share at the Invention Convention.

  • Read books (fiction or non-fiction) about inventors and inventions.

  • Who is your favorite inventor? Why do you choose that person? Write about it in your notebook.

  • Theorize: Why did it take so long for people to start inventing modern conveniences? Write your thoughts in your notebook.

  • Hold a science fair.

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